Syndra
Real-Time 3D Engine
A C++ 3D engine with Vulkan and OpenGL backends, deferred PBR rendering, ECS-based scene management, and an editor.
C++ · Vulkan · OpenGL · CMake


Vulkan Path Tracer
A Vulkan path tracer for physically based light transport, glTF materials, and hardware ray tracing.
C++ · Vulkan · GLSL · glTF

Real-Time 3D Engine
A C++ 3D engine with Vulkan and OpenGL backends, deferred PBR rendering, ECS-based scene management, and an editor.
C++ · Vulkan · OpenGL · CMake

Graphics Tooling
An open-source PBRT-to-glTF conversion and validation pipeline for renderer testing and graphics research.
Python · glTF 2.0 · PBRT

Research System
A remote VR rendering pipeline that streamed path-traced stereo frames to a standalone headset using OpenXR, Monado, HEVC, and UDP.
C++ · Vulkan · OpenXR · Monado · HEVC